Merry Everyone! I've decided to start a blog to post about the ups and downs of games development, everything from programming all the way to branding, PR, all that jazz. For reasons which will become all too evident in the near future I'll also be posting stuff about the legal side of games.
I made Hard Lines for iOS this year, and I can say in my completely non-biased opinion that it's properly ace. As I type this it's available for free on the App Store, so go grab it if you've not already!
I'm away to stuff my face with more food, drink beer, watch TV and attempt to fix my new remote controlled helicopter which seems to be stuck in the "fly directly into the nearest wall" mode.